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All-Purpose Beginner Guide For The Ex-Everquester


By Cyanna



I’d thought I would write about some of the basics to playing Wow.

Here are some of the things that had me stumped when I first started playing…

Repairing armor. When your armor needs repair, a little “paper doll” figure appears on your screen under the mini map. What needs repair is in yellow. If your weapon needs repair, you’ll see an outline of a sword instead. To repair items, go to a vendor. The vendor *must be* a leather crafter, weapon crafter or bowyer. A food vendor can’t repair items.

Conning mobs. This works quite a bit differently here than in EQ. First of all, you can see the mobs level, so it’s easy to determine. If you can’t see a level, but a skull and crossbones plus a ???, don’t attack. It’s so much higher in level than you that you can’t figure out exactly what level it is! These guys are insta-death. Now, some mobs are KOS, some aren’t. Simply click the mob and look at the bar describing it. You’ll see the name of it on a colored background. A green background means friendly, yellow means it won’t attack you unless you attack it, and red means KOS.

Next is the font color of the mob. For the most part, the level will tell you what you need to know, but if the font is gray, you won’t get any experience from it.

Lastly is the level. I’ve found I can take anything up to three levels higher than I am. You might have different results. But, at 20 taking on a 23, it’s iffy. If all goes well, I’ll win. But, if I can’t shake aggro, or get an add, or anything less than a perfect fight, I’m gonna lose.

A dragon curled around the icon of a mob means it’s an elite mob. Expect it to be a *lot* tougher than other mobs the same level. Lots more HP, and hits a lot harder. Leave these alone if they’re as little as one level higher than you. You can solo one the same level as you, but it’s gonna be a tough fight.

Which brings me to death. Wow has taken the death penalty out of the game, but it’s still not fun to die. Your armor takes a beating (and repairing gets expensive later). When you die, you appear at a graveyard – every zone has at least one. The world is in black and white, and the only things you can see are other dead players. On your mini-map, you’ll see a marker showing which direction you corpse is in. Once you get close enough, the marker turns into a gravestone. You can also view it on the main map. Once you get close, you’ll see a resurrect button appear on your screen. At this point, you can see other NPCs, etc, so you can pick a safe spot to rez in.

Now, if you died in a spot you can’t get to (I know this one from firsthand experience, lol!), there’s am angel in the graveyard that will rez you there. All armor takes a 25% hit to durability, and you suffer from rez effects for 10 minutes. Not fun. This is a last resort.

Keep in mind, even though one would think an incorporeal body would not be restrained by physical objects, in WoW you are. Tree, mountains, etc, *will* all get in your way.

Getting items. These are easy – if it’s got a red background, you can’t use it. Shift-click on something, and you can type in a quantity.

Fatigue. This is just something I found out about the other day. Warlocks get a water-breathing spell, so I was checking things out underwater. I was going rather far out to sea, and went deeper and deeper, when all of a sudden I saw a fatigue meter pop on my screen and start counting down. Fatigue is Wow’s way of making sure you don’t swim across the ocean. If the fatigue meter gets to zero, you die. Period. No, I didn’t die. I didn’t know what it was at the time, but I did figure “bad things” would happen if I let it run out.

Items. Different items have different quality. Now, I haven’t figured out what quality will do for you, but I assume it has something to do with durability. Anyway, when the item’s font is grey, it’s poor quality. White is normal, green is good, blue is very good. Not sure if there’s anything beyond blue. Probably, but I just haven’t come across it yet.

Soulbound. When an item is soulbound, it means only you can wear it. Items become soulbound several ways… one is usually by a quest, when it “comes” that way. Most common is by equipping it. You’ll get a pop-up warning when that happens. You equip it, you own it. Last is by looting it. These are from drops, and as soon as you loot something, it becomes soulbound. I haven’t seen a lot of these, but they become more common as you level. Soulbound items can only be sold to NPC vendors.

Loot rules. Wow can be set to automatically set loot rules. There’s free for all, round robin, master loot, need before greed.

Free for all. Everyone can loot.
Round robin. Everyone takes a turn. When it’s your turn to loot, you’ll see sparklies above the mob. My favorite.
Master loot. One person only can loot.
Need before greed. Not well implemented, in my opinion. Based on what you can use. So, casters can only be eligible for cloth. Warriors, for example, are eligible for everything because they can wear cloth, leather, chain and mail.
Threshold. This is a special setting, which is used in conjunction with all the other ones. It basically forces people to roll on items according to the threshold. So, if it’s set to uncommon (for example), everyone will get a pop-up box with the options to pass or roll on any blue item (uncommon quality). The winner automatically gets the item added to their inventory.

Pesonally, I like round robin with uncommon threshold.

Maps. There are two maps in Wow. The main map (hit “M”) and the mini map. The main map shows the entire zone you’re in. Right-clicking on it will zoom you out to view the whole continent. While in the zone mode, you can see areas you’ve explored. As you wander around in new areas, every so often you’ll see a message saying you’ve “discovered” such-and-such a place and you’ll get some experience. This area will now be revealed in your main map.

The mini map is the small circle in the upper right. It shows much more detail, but only for a small area surrounding you. Party members will show up here, if you have a pet you’ll see it here, and as I mentioned before, if you die the direction to your corpse will be marked here. When you get somewhat close to major cities, you’ll get a pointer to them on here also. Trackers get a lot more options on the mini-map, but for everyone else, that’s about it.

I use a combination of the mini map and the main map to get places. Both have north always at the top, so it’s easy to figure out where you need to go and what direction you are currently headed.

Travel. The first time you go anywhere, it’s by foot. The only exceptions are the trams from Stormwind to Ironforge, and boats. But, once you get to a new place, look for a griffonmaster. Griffons are fast rides to different areas, but you first need to learn the route. So, Ironforge to Menethil Bay. The first time you do it you need to make a run through the Wetlands, a 20 - 30 zone. But, after that it’s a quick griffon ride away.

Not all griffon rides connect to each other. Menethil Bay won’t get you to Westfall. But, you can go to Ironforge, and then to Westfall. You’ll learn the routes eventually.

Every zone has a griffon connection. Finding the town that HAS the griffons can be a little challenging however. And obviously, horde-controlled zones will not have flights available to alliance. I think (not sure) contested zones have flights paths for both horde and alliance. Also, I don’t know if higher level zones have flight paths. But, so far everything does.

Boats are needed to go across the sea. The Eastern Kingdoms to Kalimdor can only be done by boat. And yes, I’ve heard the boats are a little buggy. But, they are frequent, so there’s not a lot of waiting. You can go from Kalimdor to Teldrassel without using a boat, but the first time you have to.

Everyone starts off with a hearthstone. These can be used once every 30 minutes. They teleport you to your home inn. Think gate from EQ.

NPCs. Every town has a bunch of NPCs to interact with. Trainers, vendors, quest-givers. Here’s a quick low-down:

Questgivers. These guys have an “!” above their heads. A white exclamation point means they have a quest, but it’s too high for you. Yellow means it’s available. Green means it’s a griffonmaster and they have a new route for you. If you see a “?” above their heads, that means you have a quest involving them. A yellow question mark means you completed the quest and need to talk to them to finish it up. White means you have the quest, but it isn’t done yet.
Trainers. There are several kinds.
• First are class trainers. You go to the appropriate one to learn new spells/abilities. Outside of the beginning levels, you get new spells/abilities on even numbered levels.
• Second are profession trainers. These guys will teach you first aid, tailoring, leatherworking, etc.
• Last are skill trainers, usually called (whatever) masters. For example, from weapon masters you can learn how to use new weapons (depending on your class – not all weapons can be used by all classes). For example, hunters start off with daggers, but have to train to use 1h and 2h swords. Casters have to learn to use wands.
Vendors. A food vendor sells food and can’t repair armor. A clothier sells cloth armor, and can repair armor. A bower sells bows, guns, arrows and bullets, and can repair armor. When the vendor window is up, right-click an item to sell it. You’ll see it disappear from your inventory and show up on the vendor. This is your last chance to get it back. You get money as soon as the vendor gets the item.
Inn Keepers. Every town has an inn. Camping here gives you a bonus to rested experience. You can make a town your home (think of binding in EQ) by talking to an innkeeper. Once you make a town your home, your hearthstone will port you back here when you use it.
Griffon masters. Already talked about these guys, but here it is again. Speak to them to get a ride somewhere, or if it’s a new place, speak to them to get the flight path.
Auction House. The auction house has auctioneers you can speak to. These guys are used to buy and sell from other players. Expect HEAVY lag here. Last night I experienced a 5 minute delay between searching for something and seeing the results. Soulbound items cannot be sold here.
Bankers. Same as EQ. You can buy additional space if you run out.
Stablemasters. Only for hunters. These guys will hold your pet while you go get a new one. You can stable two pets, but the second slot costs 5 gold. Ouch!
Folks standing around with cool-looking mounts. I don’t remember the names of these, hehe! But, you can buy a mount from them. Different races get different mounts. They are EXPENSIVE. Getting a mount is a two step process… first is buying the mount, second is training in it. You can buy a mount at any time, but you can only get the riding skill at level 40.
Visitor centers. You can create a guild here. Not positive, but I believe it costs 10 gold to make a guild, and you need 10 people. You can also get a guild tabard here too. The guildleader (I think, maybe officers too) can create a tabard, and the members can buy it for 1 gold.

Tradeskills. Everyone can have two primary tradeskills and all the secondary ones. I’m not going to go into all the trades here, it’s just too much to talk about. Basically, first aid, fishing and cooking are secondary trades. You can learn all of these. Everything else is primary, and you can only have two. Look here for more info.

Misc. commands.
• /w is for whisper, works like /t in EQ.
• /t is attack. Could be fatal mixing it up with the EQ command.
• Right-clicking a mob will also attack it.
• Hit the “O” key to bring up your friends/who/guild list.
• /r will reply to a whisper.
• /who (spelled out) works similar to EQ.
• “X” is a toggle to sit/stand.
• “Z” will sheath your sword.
• F1 – F5 targets teammates.
• “Tab” targets the nearest mob.
• “M” brings up the main map (whole screen).
• /p is for party chat.
• /gu is for guild.
• /say is for say.
• /1 is general chat /2 is for auction, /3 is for defense, /4 is for lfg chat. These are all for your current zone only.
• “escape” will bring up the game options window. You might want to remap a few commands. For example, I bound the reverse-look to pressing the wheel on my mouse. Handy for looking behind me as I run away from something.

So, that’s about it. If you read through what’s here you’ll have a basic understanding how to get around Wow. I would also recommend browsing this: http://www.worldofwarcraft.com/info/basics/


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